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WebGPU Inspector ๋ฏธ๋ฆฌ๋ณด๊ธฐ

WebGPU Inspector ์ œ์ž‘์ž: brendan-duncan

WebGPU Inspector is a Developer Tools extension for debugging WebGPU content. It intercepts all WebGPU objects and commands, allowing you to inspect information about any GPU object and capture frames.

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WebGPU Inspector is a Developer Tools extension for debugging WebGPU content. It intercepts all WebGPU objects and commands, allowing you to inspect information about any GPU object and capture frames.
  • Inspect any WebGPU object, with a stacktrace for where it was created.
  • Capture frames, including all commands, buffers, textures, and render pass results.
  • Catch errors compiling shader modules and pipelines.
  • Display textures, at any mip level.
  • Edit shaders live on the page to debug and test shader changes.
  • Debug shaders (highly experimental, work in progress, limited to compute shaders).
  • Plot frame times and GPU object counts over time for profiling information.
  • View uniform and storage buffer content used for draw and dispatch calls.
  • Record all commands and data used to render a set of frames, generating a standalone HTML file that can recreate the render.
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๋ฒ„์ „ 0.15.0์˜ ์ถœ์‹œ ์ •๋ณด
  • Fixes to the WGSL shader parser for reflection information and compute shader debugging.
  • Fixes for inspecting and recording sites that use Worker threads.
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